Wednesday, January 13, 2016

Interesting or provocative links (or both)

From time to time, I'll post links that address some of the issues our class addresses. These are here for your consideration and perhaps, later in the semester, for our discussion. Feel free to post your own links as you come across them. Just post as a comment on this post. Enjoy!

22 comments:

  1. Sean Blanda's The Other Side is not Dumb looks at one of the aspects of social media that we have to work on--the way we tend to divide up into silos of people who agree. Check it out. What do you think?

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  2. OK. We've seen rapid changes and a lot of controversy about women and technology. Some ugly stuff happened just a year or so ago, with women being hounded by some pretty awful male gamers. Here's some news on that front. More women are gaming than men. Check it out.

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  3. Consider these opposing views:

    First, from the New York Times an article titled Actors in pornographic films fight proposal to enforce safety regulations

    And next a response from one of the actresses who testified.

    What cultural trap did the Times reporter fall into? How do you analyze the rhetoric in each article? How does this exchange represent a shift from old ways to new ways?

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  4. Here is the NY Times graphic we looked at in class. Play with it in order to explore one way to interact with data in new ways.

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  6. Walter Isaacson--among other things, a biographer of Steve Jobs--weighs in on two things that are wrong with the Internet. Do you agree?

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  7. Chris Jordan's art focuses on getting us to look at our consumption in a new way. It's a continuation of our conversation about data visualization in class today (3/21). You might check Running the Numbers, in particular, but the whole site is well worth browsing. Enjoy!

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  8. Hey, you--yes, YOU!!! Go to Facebook and Like "Not Your Mama's Gamer." You won't be sorry. We'll have a discussion of gender and gaming later in the term. Here is a sample of NYMG as a teaser. Go! Now!

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    1. And this came out just today--at 10:52, too late for me to read it before our class. But if some of you can, that'd be cool. The idea of GamerGate as terrorism was raised in one of the other readings, too.

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  9. On the first day of class, we watched the opening scene from Strange Days, which is in first-person perspective. Here is a review of Hardcore Henry, a new film shot entirely in first person. It's a familiar sight these days, since video games often use first-person POV--yet it's strange, too, since we aren't controlling the subjective inscribed gamer. What do you think?

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  10. We will open today's (4/6) class with this

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  11. At some point, we'll discuss new developments in medical technologies that are changing our cultural assumptions about disability and about the lives we can live. This link to the NY Times describes how a chip implant allows a paraplegic to control his own arm and hand--with his brain waves.

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